The world is shaping up

Worked on visualising the gameworld today, which yesterday only existed as numbers. Also scrolling works now. The two screenshots show the starting point of a world with the first few generated islands. Making additional islands on the fly is not yet triggered but one of the next steps to come. Further steps to implement are a moving player to explore the world and some fancy description texts for the stuff one finds.

On the screenshots you can also find one of the two new npcs I made today as requested by my 2,5 years old daughter. This one is a robot and the other one (not on these screenshots) is supposed to look like a pirate.

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